Real-Time Rendering with AI

Continuous AI rendering at 5–10 FPS. Explore, edit and iterate without waiting on generations.


Photo of man in grid space

Shaun McCallum

February 16, 2026

Waitlist Open

Fenestra is evolving. We’re working on several major releases, and one of the first we want to bring to users is real-time rendering with AI.

This pushes Sketch to Render closer to how design actually happens.

Instead of generating a single image and waiting, you’ll be able to render and edit continuously at roughly 5-10 FPS. That means multiple visual updates per second rather than one generation every few seconds.

Continuous Iteration

You can adjust prompts, refine materials, change furnishings, tweak lighting, or modify atmosphere and see the result update immediately.

If something doesn’t feel right, you adjust and continue. There’s no pause between decisions and output. The objective is simple: reduce the gap between design intent and visual feedback.

Real-time makes it possible to explore more directions in less time and collaborate with teams or clients without waiting on separate generations to complete.

First Look

Real-time rendering also introduces a redesigned interaction layer. Controls are structured for faster iteration and clearer parameter control while the render updates live.

We’ll share more detail as we move closer to release.


"Exterior of an English countryside cottage in autumn. Stone walls with climbing ivy turning red and gold. A slate roof, timber-framed windows with warm light glowing inside. Overcast sky with soft, even light."

Want Realtime?

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Early Access

Real-time rendering is coming soon.
We’re opening a limited waitlist inside Fenestra. Access will roll out in stages, starting with active users and subscribers.

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